AI Insights · Timothy · July 2022
Top 5 Hypercasual Games on iOS in Czech Republic Q2 2022
Discover the performance trends of the top 5 hypercasual games on iOS in the Czech Republic during Q2 2022, including their weekly downloads, revenue, and active users.
In Q2 2022, the top 5 hypercasual games on the iOS platform in the Czech Republic displayed varied performance trends. Let's delve into the specifics of each game.
Fill The Fridge! by Rollic Games saw a notable fluctuation in its weekly downloads, peaking at 3.7K in early April and dipping to around 1.4K in early May. The weekly revenue witnessed a general upward trend, starting from $32 and reaching a peak of $65 in mid-June. Active users showed some variability, with numbers climbing from 8.9K at the end of March to 10.5K in mid-April before settling around 8.7K by the end of June.
Deliver It 3D by Voodoo experienced a spike in weekly downloads, reaching a high of 4.4K in late April, though it fell to about 0.8K by the end of May. Revenue saw modest fluctuations, with a peak of $33 in early June. Active users surged to 6.1K in late April but gradually declined to approximately 2.2K by the end of the quarter.
Tall Man Run from SUPERSONIC STUDIOS LTD had an impressive rise in downloads, with a peak of 3.7K in late May, although it dropped to around 0.8K by the end of June. Revenue remained relatively low, peaking at $38 in early May. Active users increased significantly from 142 in late March to a high of 7.9K in late May, before declining to around 4.1K by the end of June.
Drive to Evolve by Rollic Games demonstrated a sharp increase in weekly downloads, peaking at 10.9K in early May, and then tapering off to around 0.2K by the end of June. Revenue showed some growth, with a peak of $30 in late May. Active users saw a significant rise, reaching 12K in mid-May, but decreased to about 3.6K by the end of June.
Lastly, Traffic Expert by Mood Games OU had its highest weekly downloads at 5.2K in early May, which gradually declined to around 0.4K by the end of June. Active users peaked at 9.9K in late May, and then decreased to approximately 5.1K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower.